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POWERS
Select a Power from the drop-downlist:
Electric Charge
Metacreativity (Int) [Electricity]
Level: 2
Display: Visual (see text)
Manifestation Time: Attack action
Range: Touch
Target: Creature touched
Duration: Instantaneous
Saving Throw: None
The manifester creates a static charge that deals 2d6 points of electrical damage with his or her touch.
Finger of Fire
Metacreativity (Int) [Fire]
Level: 0
Display: Visual
Manifestation Time: Attack action
Range: Close (25 ft. + 5 ft./2 levels)
Area: Ray
Duration: Instantaneous
Saving Throw: None
A ray of flame projects from the manifester. The manifester must succeed at a ranged touch attack to deal damage to a target. The flame deals 1d3 points of fire damage. This flame isn't powerful enough to cause combustion.
Fire Bolt
Metacreativity (Int) [Fire]
Level: 1
Display: Visual
Manifestation Time: Attack action
Range: 60 ft.
Area: Bolt
Duration: Instantaneous
Saving Throw: None
A bolt of fire shoots from the manifester. He or she must succeed at a ranged touch attack to deal damage to a target. The bolt deals 1d6+1 points of fire damage and the target may catch on fire.
Fire Storm
Metacreativity (Int) [Fire]
Level: 4
Display: Visual (see text)
Manifestation Time: Attack action
Range: Long (400 ft. + 40 ft./level)
Area: 30-ft.-radius spread
Duration: Instantaneous
Saving Throw: Reflex half
The manifester generates a storm of fire that fills an area he or she designates and deals 5d6 points of fire damage to all creatures (the manifester must be able to see the target area or a portion of it). Unattended objects also take damage. This power sets fire to combustibles and damages objects in the area. It can melt metals with a low melting point.
Lightning Strike
Metacreativity (Int) [Electricity]
Level: 3
Display: Visual
Manifestation Time: Attack action
Range: Medium (100 ft. + 10 ft./level)
Area: 30-ft. radius
Duration: Instantaneous
Saving Throw: Reflex half
The manifester deals 3d6 points of electricity damage to all creatures within the area he or she designates (the manifester must be able to see the target area or a portion of it).
Metaphysical Weapon
Metacreativity (Int)
Level: 3
Display: Visual
Manifestation Time: Attack action
Range: Close (25 ft. + 5 ft./2 levels)
Target: One weapon or 50 projectiles (all of which must be in contact with each other at the time of manifestation)
Duration: 1 hour/level
Saving Throw: Will negates (harmless, object)
Power Resistance: Yes (harmless, object)
A weapon gains a +3 enhancement bonus on attack and damage rolls. Alternatively, the manifester can affect up to 50 arrows, bolts, or bullets. The projectiles must all be of the same type, and they have to be together in one group. Projectiles (but not thrown weapons) lose their enhancement when used.
Mind Darts
Metacreativity (Int)
Level: 3
Display: Visual (see text)
Manifestation Time: Attack action
Range: Medium (100 ft. + 10 ft./level)
Target: One living creature
Duration: Instantaneous
Saving Throw: Reflex half
The manifester creates a flurry of mental bursts that deal 5d6 points of damage to a single target within range.
Whitefire
Metacreativity (Int) [Fire]
Level: 3
Display: Visual
Manifestation Time: Attack action
Range: Long (400 ft. + 40 ft./level)
Area: 20-ft.-radius spread
Duration: Instantaneous
Saving Throw: Reflex half
The manifester generates fire that deals 5d4 points of fire damage to all creatures within the area he or she designates (the manifester must be able to see the target area or a portion of it). Unattended objects also take damage. This power sets fire to combustibles and damages objects in the area. It can melt metals with a low melting point.


