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CREATURES
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Kobold, Standard
Small Humanoid
Hit Dice: 1/2 d8, hp 2
Massive Damage Threshold: 11
Initiative: +1
Speed: 30 ft.
Defense: 13, touch 12, flat-footed 12 (+1 size, +1 Dex, +1 natural)
Base Attack/Grapple: +0/-6
Attack: -1 melee (1d2-2, slam or 1d3-2, knife)
Full Attack: -1 melee (1d2-2, slam or 1d3-2, knife), or -2 ranged (2d4, Pathfinder)
Fighting Space/Reach: 5 ft. by 5 ft./5 ft.
Special Qualities: darkvision 60 ft., light sensitivity
Saves: Fort +0, Ref +1, Will +2
Action Points: 0
Reputation: +0
Allegiances: evil, law
Abilities: Str 6, Dex 13, Con 11, Int 10, Wis 10, Cha 10
Skills: Craft (mechanical) +2, Hide +8, Listen +2, Move Silently +4, Read/Write Draconic, Search +2, Speak Draconic, Spot +2
Feats: Alertness, Simple Weapons Proficiency
Possessions: Knife, Pathfinder (.22 revolver), 10 rounds of .22 ammunition
Challenge Rating: 1/6
Advancement: By character class
Kobolds have the following traits:
Light Sensitivity (Ex): Kobolds take a -1 penalty on attack rolls in sunlight or in brightly lit areas.
Skill Bonuses: Kobolds receive a +2 species bonus on Craft (mechanical) and Search checks.
Bonus Feat: Kobolds are keenly aware of their surroundings and receive the bonus feat Alertness.
Automatic Language: Kobolds read, write, and speak Draconic.


